Kundservice
Creating Games with Unreal Engine, Substance Painter, & Maya (häftad, eng)

Taylor & francis ltd

Creating Games with Unreal Engine, Substance Painter, & Maya (häftad, eng)

919 kr

919 kr

Få kvar

Tor, 16 jan - fre, 17 jan


Säker betalning

Nöjd kund-löfte

30 dagars öppet köp


Produktbeskrivning

Description:

This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets.

This includes polygonal modeling, UV layout, and custom texture painting. Then, the book covers rigging and animation solutions to create assets to be placed in the game including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book.

• Written by industry professionals with real-world experience in building assets and games.

• Build a complete game from start to finish.

• Learn what the pros use: construct all assets using the tools used at industries across the world.

• All software used are free to students.

• When complete, students will have a playable version of an FPS game.

 

Jing Tian Li is a graduate of China’s Central Academy of Fine Arts and New York’s School of Visual Arts, where he earned an MFA in Computer Art.

He currently is an Assistant Professor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas.

Kassandra Arevalo is an instructor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas.

She previously worked as an animator at Immersed Games.

Matt Tovar is an industry veteran animator. He has worked at Naughty Dog, Infinity Ward, and Sony Interactive on such games as The Last of Us, Call of Duty: Modern Warfare, and most recently Marvel’s Avengers with Crystal Dynamics.

He is an Assistant Professor of 3D Animation at the University of the Incarnate Word in San Antonio, Texas.




Format Häftad Omfång 802 sidor Språk Engelska Förlag Taylor & Francis Ltd Utgivningsdatum 2021-01-12 ISBN 9780367512637

Vikt, gram

500

Artikel.nr.

f6a7af86-717d-460b-8264-72a1d3bb65ed

Fyndiq har inget eget lager utan arbetar med enskilda butiker som lagerhåller produkter i och utanför Sverige, Europeiska unionen (EU) och Europeiska ekonomiska samarbetsområdet (EES).

Din beställning skickas från respektive butiks egna lager inom 24 timmar (helgfri måndag till fredag) från det att Fyndiq har bekräftat köpet med en beställningsbekräftelse till dig.

Produkterna levereras till dig inom 1-21 arbetsdagar, beroende på produkt, antingen direkt i din brevlåda eller till ditt närmsta ombud. Om du beställt produkter från olika butiker så skickas de i separata paket.
Beräknat leveransdatum ser du alltid på produktkortet och i din beställningsbekräftelse.

Snabbare leverans
Snabbare leverans, uppges på produkter vars beräknad leveranstid är mellan 1-3 arbetsdagar

Längre leveranstid
Längre leveranstid, uppges på produkter vars beräknad leveranstid är mer än 13 arbetsdagar

Fraktkostnad
Frakten kostar endast 29 kr! Det tillkommer inga ytterligare frakt- eller leveranskostnader efter köpet.

Taylor & francis ltd

Creating Games with Unreal Engine, Substance Painter, & Maya (häftad, eng)

919 kr

919 kr

Få kvar

Tor, 16 jan - fre, 17 jan


Säker betalning

Nöjd kund-löfte

30 dagars öppet köp